Female Basemesh 🪷

Hiii, so I finally made one unified topology that satisfies most of my needs. She's mostly quad-based, very easy to work with, rig is simple and robust, everything is nice and tidy.
Made in Zbrush, Maya and Marmoset. Took some time to practice with animation transfer and quick rendering. Lots of fun.

You can get this model here: https://www.artstation.com/marketplace/p/8GYLP/slg-female-basemesh-high-heels

Thanks!!!